// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind f "+hook"
bind v "say /medic"
bind "a" "+moveleft;developer 1;fps_modem 250;fps_max 250;wait"
bind "d" "+moveright;developer 1;fps_modem 250;fps_max 250;wait"
bind "w" "+forward;developer 1;fps_modem 250;fps_max 250;wait"
bind "s" "+back;developer 1;fps_modem 250;fps_max 250;wait"
fps_modem 250
fps_max 999
//Other binds
bind "-" "admin_ignore_immunity 1" bind "=" "admin_ignore_immunity 0"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "~" "toggleconsole"
bind "F12" "screenshot"
bind "m" "chooseteam"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "f1" "admin_Rcon admin_ignore_immunity 1"
bind "f2" "admin_Rcon admin_ignore_immunity 0"
bind "kp_downarrow" "deagle;secammo"
bind "kp_pgdn" "m4a1;ak47;secammo"
bind "kp_plus" "hegren; flash; flash; sgren; vesthelm"
//-----------------------------
//SETTINGS---------------------
//-----------------------------
// NETWORK
fps_modem "250"
cl_cmdrate "101"
cl_download_ingame "0"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
ex_interp "0.05"
bind "END" "centerview"
bind "Del" "vesthelm;vest;"
bind "kp_plus" "buyammo1;buyammo1;buyammo1;buyammo2;defuser;hegren;flash;"
bind "kp_end" "usp;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "kp_home" "ak47;m4a1;buyammo1;buyammo1;buyammo1;"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1;"
bind "kp_5" "aug;sg552;buyammo1;buyammo1;buyammo1;"
bind "kp_del" "galil;famas;buyammo1;buyammo1;buyammo1;"
bind "kp_downarrow" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "CTRL" "+duck"
// Desert Eagle .50 AE
alias 32 "buy;ms3;ms2;4X;cls" // MP5-Navy
alias 42 "buy;ms4;ms2;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"
alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 7"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "+ammo2" "buy; menuselect 7"
alias "-ammo2" "sel; slot10; wait; slot10"
alias "+tot" "+he;+full;+flash;+flash;+defusal"
alias "-tot" "sel; slot10; wait; slot10"
alias "s10" "impulse 201; slot10"
alias "close" "wait; wait; slot10"
alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers; developer 1"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Alergat; developer 1"
alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; developer 1; echo Stanga; developer 1"
alias "lh2" "alias lh lh1; cl_righthand 0; developer 1; echo Dreapta; developer 1"
bind f2 " color"
alias tinta "adjust_crosshair;cl_crosshair_translucent 0;cl_dynamiccrosshair 0;cl_crosshair_size small"
bind "alt" " tinta"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
alias green "con_color 26+255+26"
alias red "con_color 255+22+22"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
bind f1 " color"
//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"
bind f +fastfire
fps_modem "250"
fps_max "250"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "251 243 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "20"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
// Video Setings
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"
// Settings
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
ALIAS hands "hands1"
ALIAS hands1 "cl_righthand 0;alias hands hands2"
ALIAS hands2 "cl_righthand 1;alias hands hands1"
bind "c" "hands"
ALIAS modem "modem1"
ALIAS modem1 "fps_modem 200;alias modem modem2"
ALIAS modem2 "fps_modem 10000;alias modem modem1"
bind "v" "modem"
bind "a" "+moveleft;developer 1"
bind "d" "+moveright;developer 1"
bind "w" "+forward;developer 1"
bind "s" "+back;developer 1"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"
bind "alt" "+du.bT9"
// Waits
fps_max "250"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
//Weapon position//
alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; d1; echo LeftHand; d0"
alias "lh2" "alias lh lh1; cl_righthand 1; d1; echo RightHand; d0"
bind "'" "lh"
//Bhop//
//bhop+duck//
alias +bduck "alias _special @bduck;@bduck"
alias -bduck "alias _special;-duck"
alias @bduck "special;wait;+jump;wait;+duck;-jump"
//bhop normal//
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
//Gstrafe!
)//
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "alt" "+sgstrafe"
//Echo//
echo "cFG. ExECuTeD!!//Created by doNNsLow"
echo "[Chat's color change]"
echo "F1 oR F2 - change chat's color"