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 bLs.cfg

In jos 
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$uNNN1




Mesaje : 44
Data de inscriere : 28/08/2010

bLs.cfg Empty
MesajSubiect: bLs.cfg   bLs.cfg Icon_minitimeSam Aug 28, 2010 7:33 pm

/=======================================================================\
//=======================================================================\\
\\=======================================================================//
// ____ _ ____ _____ _ _ \\
\\ / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ //
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ \\
\\ | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> //
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| \\
\\ //
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ |DeathRun //
// / ____// ___// ____/\ |Hidee'N'SeeK \\
\\ ____ / /\___/ /\__/ /\___\/ ____ |KreZdee //
// /___/\ / /___ / __/\/ /_/ /\ /___/\|Bhop \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/|JailBreack //
// \_____\\__\/ \_____\/ |BaseBuild \\
\\ |Surf //
// ^________________________^ |-------------\\
\\ // cFG 2010 \\ |-------------//
// // name" bLs.^[;x]" \\ |Guns'N'Guns \\
\\ // PwD bY. bLeEs.^[;x] \\ |ResPawN //
// // SCRIPTS & BINDINGS \\ |Zombiee \\
\\ //_________________________________\\ |War3ft //
//=======================================================================\\
\\=======================================================================//
\=======================================================================/




<<----( CoNfG CREEAT DE bLs.^[;x] )---->>
Add custom configurations to the file "userconfig.cfg".
<<----( bLs.^[;x] ===CoNfIg AcTivED bLs.^[;x]=== )---->


|============|
| :: | BindS |
|============|


bind "ctrl" "+duck"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "Alt" "+3"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "say -=[\-> bLs. > Config <-> !!!ActiveD !!! <-/]=-;"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+setlaser"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "w" "+forward"
bind "s" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "p" "r3 alllz by bLs.^[;x]"
bind "F1" "deagle;secammo;say "
bind "F2" "ak47;primammo;deagle;secammo;vesthelm;hegren;double_flash;say "
bind "F3" "m4a1;primammo;deagle;secammo;vesthelm;defuser;hegren;double_flash;say "
bind "F4" "g3sg1;deagle;secammo;primammo;vesthelm;defuser;hegren;double_flash;say ;"
bind "F5" "snapshot"
bind "F6" "ak47;m4a1;primammo;deagle;secammo;vesthelm;defuser;hegren;double_flash;say -=[ All Comand In One Bind ]=-;"
bind "F7" "say -=[\-> <AllStars> Extra Config ActivateD <-/]=-;"
bind "F8" "deagle;secammo;vesthelm;hegren;defuser;double_flash;say ;"
bind "F9" "timeleft"
bind "F10" "r3 alllz By bLs.^[;x]"
bind "F11" ""
bind "F12" ""
bind "INS" ""
bind "DEL" ""
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "say Am apasat butonul END -> l0st' "
bind "KP_MINUS" "antircl"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "z" "+grab"
bind "x" "say : -=[\-> SunT 1. !! Dau ARmA !! <-/]=-"


|=================|
| :: | jumpcrouch |
|=================|


alias +jd "+jump;+duck"
alias -jd "-jump;-duck"

bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"

bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"

alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "SPACE" "+cj"


_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "278 289 209"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
cl_spriteblend 0
con_color "0 255 255
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "121"
fps_modem "121"
gamma "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "2"
mp_decals "20"
name "AllStars"
net_graph "2"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "999"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "2"
setinfo "_pw" ""
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook

echo ***Bunny-Hop bLs.^[;x] Activated.

cl_showfps "1"
cl_crosshair_color "0 255 255"

fps_max "121"
fps_modem "121"
developer "1"
net_graph "2"
net_graphwidth "200"
con_color "0 0 0 "
bind mwheelup "cl_righthand 1"
bind mwheeldown "cl_righthand 0"
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
// ...::: AwP :::...

//alias +firespec "+attack;wait;wait;slot2"
//alias -firespec "-attack"
//alias modespec "g1"
//alias g1 "bind mouse1 +firespec;developer 1;echo AwP mod ENABLED;speak zero;developer 0"

|==============================|
| :: | [---Misc-Settings---] |
|==============================|

console "1.0"
fps_max "121"
crosshair "1.000000"
gamma "120"
brightness "5"
con_color "100 255 200"
net_graph "3"
net_graphwidth "400"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "130.000000"
r_bmodelhighfrac "5.0"
mp_decals "50"
r_decals "50"
gl_dither "0"
gl_polyoffset "4.0"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "lefthand" "0"
+mlook



|==========================|
| :: | [---N?¤tkoden---] |
|==========================|

//Corrected by CPL London Config Scanner: rate "8000.000000"
rate "20000"


//Corrected by CPL London Config Scanner: cl_updaterate "101"
cl_updaterate "40"

cl_lw "1"
cl_lc "1"
tracker "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"

//Corrected by CPL London Config Scanner: cl_cmdrate "30"
cl_cmdrate "20"

|======================|
| :: | [---Mouse---] |
|======================|

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "15"
joystick "0.000000"

//Additions by CPL London Config Scanner
gl_max_size "512"
gl_alphamin "0.25"
gl_monolight "0"
lightgamma "2.5"
texgamma "2"
cl_solid_players "1"
cl_sidespeed "400"
gl_picmip "0"
gl_playermip "0"
r_drawviewmodel "0"
max_smokepuffs "120"
cl_movespeedkey "0.3"


|==================|
| :: | WaLK oNoFF |
|==================|


alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed;speak walk; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed;speak run; developer 1; echo Running enabled; developer 0"
bind ALT "walk_t"

|================================|
| :: | 4 Bullet Burst Fire: Glock|
|================================|

//Description: This script will shoot 4 bullets with burst fire glock instead of 3. Be sure to turn off when using other guns. Gives burst fire glock accuracy of semi automatic if you start off glock with semi auto.

alias +fastglock "+attack;+attack2;+attack2;+attack"
alias -fastglock "-attack;-attack2;-attack2;-attack"
alias fg "fgon"
alias fgon "bind mouse1 +fastglock; developer 1; echo Fast Glock on; developer 0; alias fg fgoff"
alias fgoff "bind mouse1 +attack; developer 1; echo Fast Glock off; developer 0; alias fg fgon"
bind "ctrl" "+duck"



|=============================|
| :: | FPS & Net_Graph T00gl3r|
|=============================|


alias fpdis fpsd1
alias fpsd1 "cl_showfps 1; alias fpdis fpsd2"
alias fpsd2 "cl_showfps 0; net_graph 3; alias fpdis fpsd3"
alias fpsd3 "net_graph 2; alias fpdis fpsd4"
alias fpsd4 "net_graph 1; alias fpdis fpsd5"
alias fpsd5 "net_graph 0; alias fpdis fpsd1"
//bind end "fpdis"



|==============================|
| :: | CLOSE MENIU aliases |
|==============================|

alias KNF "wait; wait; wait; weapon_knife"
alias clz_men "wait;wait;slot10"
//alias clz_menu2 "wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10"
alias clz_menu "clz_men;clz_men;clz_men"

bind "a" "+moveleft"
bind "d" "+moveright"
cl_allowdownload 1

bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"

bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "alt" "+sgstrafe"

alias "w1" "wait"
alias "w2" "wait; wait"
alias "w3" "wait; wait; wait"
alias "w4" "w2; w2"
alias "w5" "w4; w1"
alias "w6" "w4; w2"
alias "w8" "w4; w4"
alias "w10" "w6; w4"
alias "w20" "w10; w10"
alias "w30" "w20; w10"
alias "w50" "w20; w20; w10"
alias "w100" "w50; w50"

alias moveright "+right;+moveright"
alias moveleft "+left;+moveleft"
alias stopright "-right;-moveright"
alias stopleft "-left;-moveleft"
alias ys450 "cl_yawspeed 450"
alias dzamp "+jump"
alias "1ststrafe" "ys450;dl;moveright;w5;stopright"
alias "2ndstrafe" "moveleft;w5;stopleft"
alias "3rdstrafe" "moveright;w5;stopright"
alias "4thstrafe" "moveleft;w5;stopleft"
alias "5thstrafe" "moveright;w5;stopright"
alias "6thstrafe" "moveleft;w5;stopleft"
alias "7thstrafe" "moveright;w5;stopright"
alias "8thstrafe" "moveleft;w5;stopleft"
alias "9thstrafe" "moveright;w5;stopright"
alias "10thstrafe" "moveleft;w5;stopleft"
alias "11thstrafe" "moveright;w5;stopright"
alias "12" "moveleft;w5;stopleft"
alias "13" "moveright;w5;stopright"
alias "14" "moveleft;w5;stopleft"
alias "15" "moveright;w5;stopright"
alias "16" "moveleft;w5;stopleft
alias "17" "moveright;w5;stopright"
alias "18" "moveleft;w5;stopleft
alias "19" "moveright;w5;stopright"
alias "20" "moveleft;w5;stopleft
alias "21" "moveright;w5;stopright"
alias "22" "moveleft;w5;stopleft
alias "23" "moveright;w5;stopright"
alias "24" "moveleft;w5;stopleft
alias "25" "moveright;w5;stopright"
alias "26" "moveleft;w5;stopleft
alias "27" "moveright;w5;stopright"
alias "28" "moveleft;w5;stopleft
alias "29" "moveright;w5;stopright"
alias "30" "moveleft;w5;stopleft
alias "strafe" "1ststrafe;2ndstrafe;3rdstrafe;4thstrafe;5thstrafe;6thstrafe;7thstrafe;8thstrafe;9thstrafe;10thstrafe;11thstrafe"
bind "f" "strafe"
bind "MOUSE3" "gstrafe"
echo "---------------------------------------------------------"
echo "******CoRRupT's GSTRAFE SCRIPT v1.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "---------------------------------------------------------"
echo "HOW TO"
echo "All you have to do to use it is hold down your MOUSE3 button on your mouse(Scroll)"

alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "Space" "+cj"
bind "space" "+jump


|================|
| :: | SeTtinGs |
|================|

fps_max "750"
mp_decals "0"
cl_rate "10000"
rate "25000"
cl_crosshair_color "251 243 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"

_________________
|
name "bLs.^[;x]" |
_________________|


*******************************
* _ _ _ . _ ___ _ *
* |_ | |_| | |_| | |_ *
* _| |_ |\ | | | _| *
* *
*******************************


|===============|
| :: | BuNNy-HoP|
|===============|


bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

bind "space" "+3"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"



|===============|
| :: | Jump Duck|
|===============|



alias +p "+jump;+duck"
alias -p "-jump;-duck"
bind "space" "+p"
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
//bind k "modespec2"
v_dark "0"
play fvox/activated
mp_flashlight "1"
mp_hostagepenalty "5"
mp_footsteps "1"
mp_forcecamera "2"



|================|
| :: | Bhop+duck |
|================|


alias +bduck "alias _special @bduck;@bduck"
alias -bduck "alias _special;-duck"
alias @bduck "special;wait;+jump;wait;+duck;-jump"

alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
bind "Space" +jump_2


|==================|
| :: | Bhop Normal |
|==================|



alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"



|=====================|
| :: | BuNNy-HoP 2004 |
|=====================|



alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
---
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"

bind "SPACE" "+sprung"

echo Bunnyhop script complete



|====================|
| :: |BuNNy-HoP 2005 |
|====================|



bind "SPACE" "+bhop"// Ground-Hop / Duck-Strafe Script
// Credits: juhmp, Q-bA11
// Best Used With:
sv_airaccelerate "100"
// And High FPS

alias _special ""
alias cl_rebuy ""
alias +GHop.bM3 "writecfg Q-bA11_bM3; alias cl_rebuy GHop.bM3; cl_setrebuy PrimaryAmmo; GHop.bM3; rebuy; developer 1; fps_max 500"
alias -GHop.bM3 "alias cl_rebuy; -duck; alias GHop.bM3.cycle GHop.bM3.seq00; exec Q-bA11_bM3.cfg"
alias GHop.bM3 "GHop.bM3.cycle; wait; rebuy"
alias GHop.bM3.cycle "GHop.bM3.seq00"
alias GHop.bM3.seq00 "+duck; alias GHop.bM3.cycle GHop.bM3.seq01"
alias GHop.bM3.seq01 "-duck; alias GHop.bM3.cycle GHop.bM3.seq00"

alias +jumpb.bM3 "alias cl_rebuy; +jump; wait"
alias -jumpb.bM3 "-jump"

bind mwheeldown "+jumpb.bM3" // Jump/Deactivate Loop
bind ALT "+GHop.bM3"

alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind space +newbh



|=====================|
| :: |BuNNy-HoP 2006 |
|=====================|


alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind space +newbh



|=====================|
| :: | Bunny-Hop 2007 |
|=====================|


bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
bind "mwheeldown""+duck"
bind "mwheelup" "+jump"



alias "setari" "admin_rcon mp_freezetime 10 ; admin_rcon mp_friendlyfire 1 ; admin_rcon mp_startmoney 800 ; admin_rcon mp_roundtime 1.75 ; admin_rcon mp_buytime 0.15"
alias "lame" "admin_say KNIFE ROUND ! ; admin_rcon sv_restart 3 ; admin_tsay ARUNCATI TOT IN BAZA ; ! "
alias "live" "admin_rcon sv_restart 3 ; admin_say LIVE ! ; ! "
alias "warm" "admin_rcon mp_freezetime 0 ; admin_rcon mp_startmoney 16000 ; admin_rcon mp_friendlyfire 0 ; admin_rcon sv_restart 3 ; admin_tsay Warm Round ; "

alias "setaripgl" "admin_freezetime 10 ; admin_friendlyfire 1 ; admin_startmoney 800 ; admin_roundtime 1.75 ; admin_buytime 0.15"
alias "lamepgl" "admin_say KNIFE ROUND ! ; admin_restart 3 ; wait3 "
alias "livepgl" "admin_restart 3 ; admin_say LIVE ! "
alias "warmpgl" "admin_freezetime 0 ; admin_startmoney 16000 ; admin_friendlyfire 0 ; admin_restart 3"


|====================|
| :: |BuNNy-HoP 2008 |
|====================|



alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "space" "+_bhop"
setinfo _pw azsxdc // [for use only with CounterStrike 1.6 Steam/NoSteam]



|=====================|
| :: | BuNNy-HoP 2009 |
|=====================|



alias +jump "+jump;+duck"
alias -jump "-jump;-duck"
bind mouse4 "+jump"

alias +sjump "+jump;+duck"
alias -sjump "-jump;-duck"
//bind mouse4 "+sjump"

bind "mouse4" "un.bt"




BunnyHop

alias w "wait"
alias +un.b "alias _special un.bh; un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special; w; +jump; w; -jump"
alias un.b2 "bind mouse4 +cjump; echo BHOP OFF; alias un.bt un.b1"
alias un.b1 "bind mouse4 +un.b; echo [==BHop On==]; alias un.bt un.b2"
alias un.bt un.b1

echo Bunnyhop Loaded


|=======================|
| :: | Funny Flashlight |
|=======================|


alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"
bind o +fastfire






|==========================|
| :: | AnTi-DeStroY ;x |
|==========================|


; Anti - Destroy:">
gl_flipmatrix 0
fps_max 100
fps_modem 100
rate 25000
; + reset defaults


|============|
| :: | DEV |
|============|


bind w "+forward;developer 1;fps_modem 250;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 250;fps_max 200"
bind d "+moveright;developer 1;fps_modem 250;fps_max 200"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "space" "+h0p"



|==============|
| :: | dHoP |
|==============|


alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck"
bind "alt" "+dhop"
bind alt "+gstrafe"
bind alt "+sgstrafe"
bind alt "+cgstrafe
bind alt "+du.bt9"
; Hud_Draw 1/0 Version By bLs.^[;x]
alias bLs0 "hud_draw 0; bind mouse3 bLs1"
alias bLs1 "hud_draw 1; bind mouse3 bLs0"
bind mouse4 bLs0
bind z "fps_max 300;wait;fps_modem 300"
bind space "+h0p;developer 1"
alias +gstrafe "alias _special duck;duck"
alias -gstrafe "alias _special"
alias +gstrafe "alias _special duck;duck"
alias -gstrafe "alias _special"
alias +gstrafe "alias _special duck;duck;developer 1"
alias -gstrafe "alias _special;developer 0"
alias duck "+duck;wait;-duck;wait;special"
bind "v" "say /medic"
bind "c" "say /medic"




|============================================|
| :: | Strafe-Script eDiTed bY. bLs.^[;x] |
|============================================|


alias -mr "-moveright"
alias +mr "+moveright"
alias -m "-moveright"
alias +m "+moveright"
alias -ml "-moveleft"
alias +ml "+moveleft"
alias w "wait"
alias +r "+right"
alias -r "-right"
alias +l "+left"
alias -l "-left"
alias +d "+duck"

alias bLs..YAW "cl_sidespeed 570; cl_yawspeed -1319"
alias bLs.YAW "cl_yawspeed 412"

alias bLsr23s2 "developer 2; fps_max 601; r_drawviewmodel 0; +r; +m; bLs..YAW; w; +duck; bLs.YAW; w; -duck; -r; -m"
alias bLsl23s2 "developer 2; fps_max 601; r_drawviewmodel 0; +l; +ml; bLs..YAW; w; +duck; bLs.YAW; w ;-duck; -l; -ml"

alias +bLswn2.str "alias _special @bLsjump.str; @bLsjump.str"
alias -bLswn2.str "alias _special"
alias @bLsjump.str "special xx; bLsl23s2; bLsr23s2"

bind MOUSE3 "+bLswn2.str"


<<----( Wait aliases )---->

alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"




|==========|
| :: | FPS |
|==========|


fps_modem "250"
bind a "+moveleft; developer 1; fps_max 250; fps_modem 250"
bind d "+moveright; developer 1; fps_max 250; fps_modem 250"
bind w "+forward; developer 1; fps_max 250; fps_modem 250"
bind s "+back; developer 1; fps_max 250; fps_modem 250"
echo dEvElopEr biNd is AcTivAtEd , just jump 285+ gl



|=====================================|
| :: | CountJump eDiTeD bY. bLs.^[;x] |
|=====================================|


// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |

// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Strafes (7)
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

// Binds
bind f "owned"


|=========================================|
| :: | LonG Jump eDiTeD bY. bLs.^[;x] |
|=========================================|

//LongJump Script
// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"


|=====================================|
| :: | GStrafe eDiTeD bY. bLs.^[;x] |
|=====================================|

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "SHIFT" "+sgstrafe"



|===============================|
| :: | bLs.^[;x] Master 2010 |
|===============================|

alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2;wait3"


|=====================|
| :: | SwiTch- aRm |
|=====================|


alias +fastswitch "+attack2;+attack"
alias -fastswitch "-attack2;-attack;slot3;lastinv"
bind "MWHEELUP" "+jump"


|=================|
| :: | SeTarY Lag |
|=================|


alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo very fast speed"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"
alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"



|=====================|
| :: | n0-Lag |
|=====================|

rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_latency "-90.0"
cl_updaterate "20"
cl_cmdrate "20"
cl_lc "1"
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000"
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"
max_smokepuffs "2"
hisound "1"
loadas8bit "1"
setinfo "ghosts" "0.000000"
mp_decals "0.000000"
console "1.0"



WaiTs
------------------------
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait2s "wait1s; wait1s"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

alias +crossclr "+attack; adjust_crosshair"

alias -crossclr "-attack"



|========================|
| :: | MuLti-Strafe |
|========================|


alias strafe.pW1_4 "+jump; +left; +moveleft; wait7; -moveleft; -jump; -left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; +right; +moveright; wait7; -moveright; -right; -duck"
alias strafe.pW1_left "+left; +moveleft; wait7; -moveleft; -left;"
alias strafe.pW1_right "+right; +moveright; wait7; -moveright; -right;"
alias _jump "+jump; wait; -jump


|========================|
| :: | Pre-Strafe |
|========================|



alias s.pW1_run "+forward; wait40; wait10; wait10; -forward"
alias s.pW1_pre "+jump; +duck; cl_yawspeed 135; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_pW1.LJ4 "s.pW1_run; -jump; wait5; -duck; strafe.pW1_4"
alias pre_pW1.LJ4 "s.pW1_pre; -jump; strafe.pW1_4"


|========================|
| :: | BinD [4 STrafE] |
|========================|


; bind capslock "pre_pW1.LJ4" // Pre-Strafe Runup (Further)8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait2s "wait1s; wait1s"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

alias +crossclr "+attack; adjust_crosshair"

alias -crossclr "-attack"



bind "MOUSE1" "+crossclr"




|=======================|
| :: | SiLenT DeFusSe |
|=======================|



Alias @slntdfs "special; wait; +use; wait; -use"
alias +slntdfs "alias _special @slntdfs; @slntdfs"
alias -slntdfs "alias _special"
bind "e" "+slntdfs"


|================|
| :: | gReNNaRzY |
|================|

//Grenade
alias "GRENcycle" "GRENc1"
alias "GRENc1" "weapon_hegrenade; alias GRENcycle GRENc2"
alias "GRENc2" "weapon_flashbang; alias GRENcycle GRENc3"
alias "GRENc3" "weapon_smokegrenade; alias GRENcycle GRENc1"
bind "p" "GRENcycle"


|=============|
| :: | aIm |
|=============|

cdon 1
allow 0
warn 1
norecoil 2.000000
plglow 0
light 0
plname 1
plweapon 1
distance 0
plbox 1
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
wepglow 1
fullbright 0
transent 0
entesp 1
nosmoke 0
noflash 1
wall 0
autospec 1
plhbox 0
plhboxwall 0
plhboxwire 1
scope 60
aimhelp 3
aimhelpcol 100 255 100 255
bot 1
botlock 0
bothbox 11
botbone 8
botteam 1
botfov 100.000000
botpred 0.000000
botpredme 0.000000
fill 1
plglowamt 50
plboxsize 200
plboxwidth 80
wepglowamt 10
transentamt 60
plbone 0
plnametercol 255 0 0 0
plnamectcol 153 204 255 0
plboxtercol 255 30 30 150
plboxctcol 30 30 255 150
plhboxtercol 255 0 0 255
plhboxctcol 0 0 255 255
plbonetercol 255 0 0 255
plbonectcol 0 0 255 255
aimvectercol 255 0 0 255
aimvecctcol 0 0 255 255
wepglowcol 20 100 100 0
plglowtercol 255 0 0 0
plglowctcol 0 0 255 0
lighttercol 255 0 0 100
lightctcol 0 0 255 100
entespcol 153 255 153 0
allowkey 152
consolekey 148


|=============|
| :: | KzH |
|=============|



// 0 - 1
kzh_autoduck 0
// 0 - 1
kzh_autojump 0
// 0 - 20
kzh_autojump_units 15
// 0 - 1
kzh_bhop 1
// 0 - 1
kzh_bhop_standup 0
// 0 - 1
kzh_cam 0
// -89 - 89
kzh_fixedpitch 0
// 0 - 360
kzh_fixedyaw 0
// 0 - 1
kzh_noflash 1
// 0 - 1
kzh_nosmoke 1
// 0 - 20
kzh_speed 1
// 0 - 1
kzh_speed_method 1

// this is a command to toggle fullbright
// kzh_fullbright

// to execute .cfg files in this folder use i.e.
// kzh_exec kzh_strafe.cfg

// just some aliases
alias slowspeed "kzh_speed 0.3"
alias fastspeed "kzh_speed 20"

// some binds
// kzh_later 5 "bind mouse4 hang"
// kzh_later 5 "bind r cam_tog"
// kzh_later 5 "bind t +ramp"
kzh_later 5 "bind mouse4 +sw.str

// slowmo with keyholding
alias +slowmo "slowspeed"
alias -slowmo "kzh_speed 1"

// slowmo toggle
alias slowmo_toggle "slowmo_toggle_on"
alias slowmo_toggle_on "slowspeed; alias slowmo_toggle slowmo_toggle_off"
alias slowmo_toggle_off "kzh_speed 1; alias slowmo_toggle slowmo_toggle_on"

// ramping with keyholding
alias +ramp "fastspeed"
alias -ramp "kzh_speed 1"

// hand in midair toggle
alias hang "hang_on"
alias hang_on "kzh_speed 0.0001; alias hang hang_off"
alias hang_off "kzh_speed 1; alias hang hang_on"

// 3rd person toggle
alias cam_tog "cam_tog_on"
alias cam_tog_on "kzh_cam 1; alias cam_tog cam_tog_off"
alias cam_tog_off "kzh_cam 0; alias cam_tog cam_tog_on"

// gvd toggle (yaw 180 & pitch 89)
alias gvd "gvd_on"
alias gvd_on "kzh_fixedyaw 180; kzh_fixedpitch 89; alias gvd gvd_off"
alias gvd_off "kzh_fixedyaw 0; kzh_fixedpitch 0; alias gvd gvd_on"

//strafes
alias rightstrafe "-forward ; kzh_yawspeed -320; +moveright; +kzh_right; wait2; kzh_yawspeed 500; wait5 ; -kzh_right; -moveright"
alias leftstrafe "-forward ; kzh_yawspeed -320; +moveleft; +kzh_left; wait2; kzh_yawspeed 500; wait5 ; -kzh_left; -moveleft"

alias +sw23.str "alias kzh_xtd @sw23.str;@sw23.str"
alias -sw23.str "alias kzh_xtd"
alias @sw23.str "leftstrafe;rightstrafe; kzh_loopx td"

//waits
alias wait3 "wait; wait; wait"
alias wait2 "wait; wait"
alias wait4 "wait2; wait2"
alias wait5 "wait4; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait2"
alias wait8 "wait7; wait"
alias wait9 "wait8; wait"
alias wait10 "wait9; wait"


bind mouse5 +sw23.str




|=============|
| :: | cLeaR |
|=============|


clear
{,}

bind F1 "say: -==[ <-- By3 ToOo a[LL]z --> ]==- xXx^bY.^xXx bLs.^"
bind F2 "say: -==[ <-- r3 ToOo a[LL]z --> ]==- xXx^bY.^xXx bLs.^"
bind F3 "say: -==[ <-- cFG > CoNcEpuT <-dE-> !!! bLs. !!! --> ]==-"
bind F4 "say: -==[ <-- BlocKeR NesImTiT --> ]==-"
bind F5 "say: -==[ <-- RuneR sTai aIcI --> ]==-"
bind F6 "say: -==[ <- dEagLe -> ]==- <> aWp <> aNd .> hE <. ;x ;x"
bind F7 "say: -==[ <-- Lo:0:oL --> ]==-"
bind F8 "say: -==[ <-- G <> G --> ]==-"


+----------------------------------------------------------+
| *^.TaLenT.w0w.^* CFG bLs.^[;x] |
+==========================================================+
| |
| Cfg 100% In Totalitate De bLs.^[;x] !! |
| |
| CFG Powered By bLs.^[;x] ! |
| |
| Un cFG aDevaRaT iN LuMe Un1caT;x |
+=====================+====================================+
| *^.TaLenT.w0w.^* |
+---------------------+



|=======|
| EcHo |
|=======|



echo "-CFG Created By bLs. ^ -"
echo "-!------Have Fun------!-"
echo "--!------------------!--"
echo "---!----------------!---"
echo "----!--------------!----"
echo "-----!------------!-----"
echo "------!----------!------"
echo "-------!--------!-------"
echo "--------!------!--------"
echo "---------!----!---------"
echo "----------!--!----------"
echo "-----------!!-----------"
echo [*] Loading complete.
echo [*] Activated settings.






|============================|
| :: | SfarJit bY. bLs.^[Mad] |
|============================|



================================================| bLs.^[;x] |===========================================|
+--^----------,--------,-----,----------------------^-, |
| ||||||||| `--------' | b L s O |____" |
`+---------------------------^------------------------|" |
`\_,---------,---------,--------------'" |
/ XXXXXX /'| /'" |
/ XXXXXX / `\ /'" |
/ XXXXXX /`-------'" |
/ XXXXXX /" |
/ XXXXXX /" uN cFG AdeVaRaT iN LuMe Un1caT;x |
(________( " |
`------'" |
|
[SL] pRoJecT bY. COUNTER-STRIKE LanT // bLeEs.^[;x]" |
Y ! M : boss_calin98@yahoo.com" |
+****************************************************************************************************** +
|*************************************[]:==INSeRT==-bLs.^[;x]==:[]************************************* |
+****************************************************************************************************** +
--------------------------------------------------------------------------------------------------------




<<<<====================================>>>>
<<<<======= bLs.^[;x] cFg AcTiVaTeD ========>>>>

<<<=====================================>>>>
<<<<===== SpaRGeLe MuIaNeLe bLs.^[;x] ======>>>>
<<<=====================================>>>>

<<<<=======================================>>>>
<<<<========= HeRe .. Is bLs.^[;x] ==========>>>>
<<<<========= My NaMe Is bLs.^[;x] ==========>>>>
<<<<=======================================>>>>

<<<=======================================>>>>
<<<<==== pLaY HaRd anD Go pRo bLs.^[;x] ====>>>>
<<<<============= GL AnD GF ==============>>>>
<<<<======== bLs.^[;x] BesT pLaYeR =========>>>>
<<<<======================================>>>>

<<<<======== cFG. MaDe bY bLs.^[;x] ========>>>>
<<<<====================================>>>>




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//////////////////////////////////////
// \\
// ...:::///|\\\:::... \\
///////////////////////////// =========bLs.^[;x]========== \\\\\\\\\\\\\\\\\\\\\\\\\\\
// ...:::\\\|///:::... \\
// \\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Sus In jos
 
bLs.cfg
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