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 touch.cfg

In jos 
AutorMesaj
$uNNN1




Mesaje : 44
Data de inscriere : 28/08/2010

touch.cfg Empty
MesajSubiect: touch.cfg   touch.cfg Icon_minitimeSam Aug 28, 2010 7:37 pm

unbindall
clear


name "[x]ToUcH[x]

//
//>>>>>>>>>> ( *BINDS* ) <<<<<<<<<<||
//

bind w "+forward"
bind a "+moveleft"
bind d "+moveright"
bind "+" "sizeup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind ";" "+mlook"
bind "-" "voldn"
bind "=" "volup"
bind "`" "toggleconsole"
bind "b" "buy"
bind "c" "radio3"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "amx_cvar sv_unlag 1;amx_cvar sv_gravity 700;amx_cvar sv_airaccelerate 100"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "Escape" "cancelselsct"
bind "TAB" "+showscores"
bind "CTRL" "+duck"
bind "shift" "+speed"
bind "SPACE" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "mwheelup" "cl_righthand 1"
bind "mwheeldown" "cl_righthand 0"
bind "F9" "exec say_green.rc"
bind "F10" "exec say_red_blue.rc"

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire



//
//>>>>>>>>>> ( *Sloturi* ) <<<<<<<<<<||
//

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"



//
//>>>>>>>>>> ( *Blood Display* ) <<<<<<<<<<||
//

violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"



//
//>>>>>>>>>> ( *Gl Settings* ) <<<<<<<<<<||
//

gl_texturemode "GL_LINEAR_MIPMAP_NEARES"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_monolights "0"
gl_max_size "512"
gl_overbright "0"
gl_playermip "0"
gl_picmip "0"
gl_polyoffset "0.1"
gl_palette_tex "1"
gl_round_down "3"
gl_spriteblend "0"
gl_zmax "4096"



//
//>>>>>>>>>> ( *Cl Settings* ) <<<<<<<<<<||
//

cl_forwardspeed "34000"
cl_sidespeed "34000"
cl_backspeed "34000"
cl_updaterate "50"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_shadows "0"
cl_solid_players "1"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_movespeedkey "0.52"
cl_timeout "99999"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_vsmoothing "0.05"
cl_corpsestay "600.000000"
cl_cmdrate "101"
cl_radartype "2"



//
//>>>>>>>>>> ( *Settings* ) <<<<<<<<<<||
//
unbidall
console "1.0"
loadas8bit "0"
snd_noextraupdate "1"
fps_max "101"
fps_modem "200"
con_color "225 225 225"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
max_smokepuffs "0"
hpk_maxsize "0"
fastsprites "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
precache "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
topcolor "30"
viewsize "120.000000"
model "gordon"
bottomcolor "6"
rate "250000"
ex_interp .05
lookstrafe "0.000000"
lookspring "0.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
setinfo "_red" "tiger"
setinfo "_Old_style_menus" "1"
net_graphwidth "444"
graphheight "64.0"
m_filter "1"
m_side "0.8"



//
//>>>>>>>>>> ( *Settings for Sound* ) <<<<<<<<<<||
//

volume "0.1,5" //Volume
suitvolume "0.1"
hisound "1" //Sound high quality
bgmvolume "1"
MP3Volume "0"
//----------------------------------------
_snd_mixahead "0.1"
//----------------------------------------
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"

//----------------------------------------
s_a3d "0"
s_eax "0" CPL FORBIDEN
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
cl_bobcycle 0.8



//
//>>>>>>>>>> ( *Settings for Mouse* ) <<<<<<<<<<||
//

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
zoom_sensitivity_ratio "1.2"
sensitivity "4.1"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "1"
cl_crosshair_color "0 225 0"




//=====================
//Bhop Master 2010 By ToUcH[;x]
//=====================
bind "space" "+3"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"


clear
{,}

bind F1 "say: #dEaGlE# --(aWp)-- aNd hE ;x ;x"
bind F2 "say: w0w.w0w.w0w::Mad:::TaLen.T.::Mad:::w0w.w0w.w0w"
bind F3 "say: --==(<:|r3 ToOo a[LL]z|:>)==-- xXx^bY.^xXx [x]ToUcH[x]"
bind F4 :say: aLeJaNdRo;x TaLen.T.w0w :0:0:)"
bind F5 "say: --==(<:|nB ToOo a[LL]z|:>)==-- xXx^bY.^xXx [x]ToUcH[x]"
bind F6 "say: BATMAN , BATMAN
bind F7 "say: CaRe aRe sNgE sa FaKa Un RaCe ???"
bind F8 "say: ThE BesT. cFg bY. [x]ToUcH[x]




+----------------------------------------------------------+
| GameCore CFG ToUcH;x |
+==========================================================+
| |
| Cfg 100% In Totalitate De ToUcH !! |
| |
| CFG Powered By ToUcH !! |
| dR.wIlDcS.cOm |
| |
+=====================+====================================+
| www.wildcs.com |
+---------------------+

topcolor ""
model ""
rate "25000"
developer 1
cl_cmdrate 101
cl_updaterate 101
cl_shadows 0
cl_minmodels 1
max_shells 0
max_smokepuffs 0
fps_max 150
fps_modem 0
mat_dxlevel -70 //-== [x]ToUcH[x] +dHoP ==-\\
bind "SHIFT" "+dhop"


//LongJump Script
// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

bind w "+forward;developer 1;fps_modem 200;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 200;fps_max 200"
bind d "+moveright;developer 1;fps_modem 200;fps_max 200"

//===============================|
// :: | ToUcH[;x] Master 2010 |
//===============================|

alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2;wait3"


// sWiTch arM
//------------------------
alias +fastswitch "+attack2;+attack"
alias -fastswitch "-attack2;-attack;slot3;lastinv"
bind "MWHEELUP" "+fastswitch"



// n0-Lag
//------------------------
rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_latency "-90.0"
cl_updaterate "20"
cl_cmdrate "20"
cl_lc "1"
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000"
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"
max_smokepuffs "2"
hisound "1"
loadas8bit "1"
setinfo "ghosts" "0.000000"
mp_decals "0.000000"
console "1.0"



// WaiTs
//------------------------
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait2s "wait1s; wait1s"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

alias +crossclr "+attack; adjust_crosshair"

alias -crossclr "-attack"



bind "MOUSE1" "+crossclr"


echo "******Corrupt`s GSTRAFE SCRIPT v2.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "******HOW TO USE!******"
echo "JUST HIT END ONCE TO TURN IT ON AND TWICE TO TURN IT OFF!"

bind "KEY" "6s_script"

alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 350; +right; +moveright; w7; cl_yawspeed 390; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 350; +left; +moveleft; w7; cl_yawspeed 390; w4; -moveleft; -left"

alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"




//Script
alias +cgstrafe "alias _special gstrafe;gstrafe"
alias -cgstrafe "alias _special"
alias gstrafe "special; wait; +walk; +duck; wait; -walk; -duck"
//Toggler
alias toggleon "bind space +cgstrafe; bind END toggleoff"
alias toggleoff "bind space +jump; bind END toggleon"
//Bind
bind "END" "toggleon"

echo "******Corrupt`s GSTRAFE SCRIPT v2.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "******HOW TO USE!******"
echo "JUST HIT END ONCE TO TURN IT ON AND TWICE TO TURN IT OFF!"



//
-
--
---
//Gstrafe Script Edited By aLeJ !
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "shift" "+sgstrafe"

// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"

// Multi-Strafe
alias strafe.pW1_4 "+jump; +left; +moveleft; wait7; -moveleft; -jump; -left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; +right; +moveright; wait7; -moveright; -right; -duck"
alias strafe.pW1_left "+left; +moveleft; wait7; -moveleft; -left;"
alias strafe.pW1_right "+right; +moveright; wait7; -moveright; -right;"
alias _jump "+jump; wait; -jump

// Pre-Strafe
alias s.pW1_run "+forward; wait40; wait10; wait10; -forward"
alias s.pW1_pre "+jump; +duck; cl_yawspeed 135; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_pW1.LJ4 "s.pW1_run; -jump; wait5; -duck; strafe.pW1_4"
alias pre_pW1.LJ4 "s.pW1_pre; -jump; strafe.pW1_4"


// Bind [4-Strafe]
; bind capslock "pre_pW1.LJ4" // Pre-Strafe Runup (Further)8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait2s "wait1s; wait1s"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

alias +crossclr "+attack; adjust_crosshair"

alias -crossclr "-attack"



bind "MOUSE1" "+crossclr"




//Script
alias +cgstrafe "alias _special gstrafe;gstrafe"
alias -cgstrafe "alias _special"
alias gstrafe "special; wait; +walk; +duck; wait; -walk; -duck"
//Toggler
alias toggleon "bind z +cgstrafe; bind END toggleoff"
alias toggleoff "bind z +jump; bind END toggleon"
//Bind
bind "END" "toggleon"

echo "******Corrupt`s GSTRAFE SCRIPT v2.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "******HOW TO USE!******"
echo "JUST HIT END ONCE TO TURN IT ON AND TWICE TO TURN IT OFF!"

bind "KEY" "6s_script"

alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 350; +right; +moveright; w7; cl_yawspeed 390; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 350; +left; +moveleft; w7; cl_yawspeed 390; w4; -moveleft; -left"

alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"






//Script
alias +cgstrafe "alias _special gstrafe;gstrafe"
alias -cgstrafe "alias _special"
alias gstrafe "special; wait; +walk; +duck; wait; -walk; -duck"
//Toggler
alias toggleon "bind space +cgstrafe; bind END toggleoff"
alias toggleoff "bind space +jump; bind END toggleon"
//Bind
bind "END" "toggleon"

echo "******Corrupt`s GSTRAFE SCRIPT v2.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "******HOW TO USE!******"
echo "JUST HIT END ONCE TO TURN IT ON AND TWICE TO TURN IT OFF!"



//
-
--
---
=================================================|=||\||$|-|==============================================
echo " +--^----------,--------,-----,----------------------^-, ____"
echo " | ||||||||| `--------' | I N S O |____"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\ /'"
echo " / XXXXXX /`-------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo " `------'"
echo "
echo " [SL] Project by COUNTER-STRIKE eXtrEme // ToUcH[;x]"
echo " mail : boss_calin98@yahoo.com"
********************************************************************************************* +
//| ***********************************[]:==INSeRT==-ToUcH;x==:[]**`************************* |
//+ ***************************************************************************************** +
//----------------------------------------------------------------------------------------------
play vox/activated and ready to kill
Sus In jos
 
touch.cfg
Sus 
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